Welcome

Welcome to the T4C.

Discover the captivating story of T4C Development and its determined team striving to redefine the gaming experience.

Join us as we shape the future of The 4th Coming together, with significant enhancements and a modern vision, while preserving the classic spirit that has captivated players for years.

Stay tuned for the latest updates and join us on this exciting adventure!


If you would like more information about the project T4C you can join the section Contact Us.

News

Information โ€“ Parry System Update

The Parry system was updated several months ago
It is currently active on all servers and will be coming soon to Neerya.

๐Ÿ›ก๏ธ Parry โ€“ How It Works

โš”๏ธ When does it trigger?
Parry activates only when the player receives a physical hit
โŒ Does NOT work against spells.

๐Ÿ”Ž Requirements to Parry

The player must:

  • Have at least 1 skill point in Parry

  • Be using:

    • ๐Ÿ—ก๏ธ A sword

    • ๐Ÿ—ก๏ธ๐Ÿ—ก๏ธ Dual swords

    • ๐Ÿ—ก๏ธ๐Ÿ›ก๏ธ Sword + shield

    • โš”๏ธ A two-handed weapon

Otherwise โ†’ no parry attempt.

๐Ÿ“ˆ What affects success chance

Parry success depends on:

  • ๐ŸŽฏ Skill points invested

  • ๐Ÿ›ก๏ธ Equipment bonus (shield = best bonus)

  • ๐Ÿ’ช Strength

  • ๐Ÿงฑ Endurance

  • ๐Ÿƒ Agility

The system prevents permanent parries (maximum cap of 25%).

๐ŸŽฒ How it works

  1. Player is attacked

  2. The game checks conditions

  3. Success chance is calculated

  4. A random roll is performed

  5. If successful:

    • โŒ Damage is completely negated

    • โœจ Visual effect is displayed

    • ๐Ÿ“Š Internal counters are updated

๐Ÿง  In summary

โœ” Sword/shield-oriented builds are favored 
โœ” Physical stats matter 
โœ” Defense is RNG-based 
โŒ Ineffective against magic 

๐Ÿ›ก๏ธ A balanced defensive mechanic, in place for several months and coming soon to Neerya.


Posted by The Team On 2026-02-17 at 10:34 View(s): 155 - Answer(s): 0
๐Ÿšจ Legal Documents Update โ€“ Action Required!

๐Ÿ“š Documents to review:

  • Terms of Service

  • End-User License Agreement (EULA)

  • Privacy Policy

  • Official Legal Page

๐Ÿ‘‰ How to accept:

  1. Open your T4C launcher.

  2. Click on one of the โ€œPlayโ€ buttons.

  3. Read and accept the documents.

โš ๏ธ Important: You will not be able to access the game until you accept these documents.


Posted by The Team On 2026-01-28 at 02:14 View(s): 232 - Answer(s): 0
Iโ€™m thrilled to share some important updates!

With the latest update, thanks to the default resolution and settings, the display delay has dropped to 1-2 ms!!! ๐Ÿš€ In 1080p, itโ€™s now between 2 and 4 ms. ๐Ÿ–ฅ๏ธ

Iโ€™ve resolved almost all ghosting ๐Ÿ‘ป and synchronization issues โœ….

โœจ Additionally, Iโ€™ve received extensive feedback from players regarding old issues like ghosting, desynchronization, and bugs (some dating back to the Vircom or DS). A significant majority of these issues are now fully resolved.

๐Ÿ”ฎ Hereโ€™s whatโ€™s next on my timeline:

  • ๐Ÿ‘Œ Add some Quality of Life improvements to the client.

  • โš™๏ธ Focus more time on the Abomination server for an official launch beyond the test phase in the coming weeks.

  • ๐Ÿ› ๏ธ Continue working on the server side for a complete rewrite, just like we did for the client.

  • ๐Ÿšซ Permanently remove outdated systems (ODBC, Guild, PVP System, Arena System...) and replace them with functional and configurable systems.

  • ๐Ÿ” Analyze desired evolutions for T4C.

  • ๐ŸŽจ Rewrite the graphics engine.

  • ๐ŸŒŸ Add new graphics.

๐Ÿ’ช Although it took longer than expected to fix all these issues, weโ€™ve reached an exciting new milestone for T4C!

Weโ€™re building on solid foundations, opening the door to many future possibilities. ๐Ÿš€

๐ŸŒ The next official steps:

  • 1๏ธโƒฃ Convert Realmud to the new client/server system.

  • 2๏ธโƒฃ Convert 4th Saga, if Dialsoft decides to keep the server (Iโ€™ve suggested shutting it down and moving players to Realmud).

  • 3๏ธโƒฃ Wait for the Neerya server team to finish their conversion work so I can integrate their data into the new system.

๐Ÿš€ Weโ€™re moving forward slowly but surely, and Iโ€™m taking the time to do it properly!

๐Ÿ™ Thank you to everyone who continues to trust us โค๏ธ!


Posted by The Team On 2024-11-24 at 02:01 View(s): 991 - Answer(s): 0
New color code for items and monsters (2024-11-17)

With the addition of a ranking system for items and monsters, here are the final colors that will be used:

  • Items:

    • Seraph-only item: Light red

    • Elite item: Purple

    • Mythic item: Orange

    • Legendary item: Gold

    • Epic item: Light blue

    • Rare item: Green

    • Common item: White

    • Classic item: Light gray

  • Monsters:

    • Elite monster: Orange

    • Mythic monster: Purple

    • Legendary monster: Yellow

    • Epic monster: Blue

    • Rare monster: Green

    • Common monster: Turquoise

    • Classic monster: Light gray

I can already hear some complaints, but regarding the radar, colors will not change to avoid confusing players.

As for the choice of colors, it is logical and based on other games. These colors are final, and you will get used to them quickly.


Posted by The Team On 2024-11-24 at 01:57 View(s): 795 - Answer(s): 0
Important Update Soon (2024-11-13)

๐Ÿ›ก๏ธ Enhanced Security for Character Deletion!

๐Ÿ”น New: If a character disappears, it was deleted intentionally. In the upcoming version, accidental character deletions are no longer possible.

๐Ÿ”น Changes:

  • The keys Y, O, and N are now disabled.

  • Deletion works only with the mouse.

  • You must confirm your character's exact name with case sensitivity.


Posted by The Team On 2024-11-24 at 01:55 View(s): 515 - Answer(s): 0