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en:classes_de_personnages:guerrier [2024/08/20 10:25] – created epsilonsen:classes_de_personnages:guerrier [2025/12/17 04:34] (current) – external edit 127.0.0.1
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 ====== Warrior ====== ====== Warrior ======
 +The Warrior is a melee physical class that will use only their weapon to deal damage.
 +
 +Here are some essential points:
 +  * Their primary stats are Strength, Endurance, and Dexterity, which should be balanced to determine the weapon, armor, and amount of health points (HP) you aim for.
 +  * Allocate your points in Attack and Evasion to ensure you hit and dodge most incoming attacks. (For Endgame, an attack rate of around 1000 - 1200 helps avoid missing too much if you have the Superior Instinct spell, otherwise aim for 1300 - 1500 and the rest in Evasion).
 +  * Invest a lot of points as soon as possible in //Power Shot//, which makes your attacks significantly stronger.
 +  * Only learn the //Piercing Armor// skill when you reach the 3rd island (Stoneheim, also known as SH), as before that, few monsters have significant armor.
 +  * The specialized skills to learn are Stunning Strike, Power Shot, Piercing Armor, and Parry. Quick Healing should only be learned if you have a minimum of 230 points in Endurance.
 +
 +===== Warrior Build =====
 +Contribute to the Wiki to enrich this section with your discoveries and experiences!
 +
 +===== XP Zone =====
 +Contribute to the Wiki to enrich this section with your discoveries and experiences!
 +
en/classes_de_personnages/guerrier.1724142319.txt.gz · Last modified: 2025/12/17 04:32