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| ====== Warrior ====== | ====== Warrior ====== | ||
| + | The Warrior is a melee physical class that will use only their weapon to deal damage. | ||
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| + | Here are some essential points: | ||
| + | * Their primary stats are Strength, Endurance, and Dexterity, which should be balanced to determine the weapon, armor, and amount of health points (HP) you aim for. | ||
| + | * Allocate your points in Attack and Evasion to ensure you hit and dodge most incoming attacks. (For Endgame, an attack rate of around 1000 - 1200 helps avoid missing too much if you have the Superior Instinct spell, otherwise aim for 1300 - 1500 and the rest in Evasion). | ||
| + | * Invest a lot of points as soon as possible in //Power Shot//, which makes your attacks significantly stronger. | ||
| + | * Only learn the //Piercing Armor// skill when you reach the 3rd island (Stoneheim, also known as SH), as before that, few monsters have significant armor. | ||
| + | * The specialized skills to learn are Stunning Strike, Power Shot, Piercing Armor, and Parry. Quick Healing should only be learned if you have a minimum of 230 points in Endurance. | ||
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| + | ===== Warrior Build ===== | ||
| + | Contribute to the Wiki to enrich this section with your discoveries and experiences! | ||
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| + | ===== XP Zone ===== | ||
| + | Contribute to the Wiki to enrich this section with your discoveries and experiences! | ||
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